Art Direction and Graphic Design
Daniel Solis is a graphic designer and art director in the board game industry. He is currently the head of art direction and design at WizKids Games. He has written a new textbook, Graphic Design for Board Games, summarizing what he’s learned in the 20+ years of experience.
Game Design
On occasion, Daniel also designs his own board games or card games.
Kodama: The Tree Spirits (Indie Boards & Cards)
Junk Orbit (Renegade Games)
Trickster: Champions of Time (Indie Boards & Cards)
I Can’t Even with these Monsters (Level 99 Games)
Belle of the Ball (Greater Than Games)
Wonderland (Renegade Games)
POD-X (Button Shy Games)
Anthelion special thanks to John DuBois (Button Shy Games)
Kintsugi co-design with Mark McGee (Button Shy Games)
Kodama Duo co-design with Nick Little (Indie Boards & Cards)
The Princess Bride: As You Wish (GameSalute)
Space Battle Lunchtime: The Card Game (Oni Press)
The Cube: Area 51 co-design with Drew Hicks (Greater Than Games)
Planet Builders co-design with Matt Wolfe
Flying Taxi co-design with Burke Drew
Daniel testing board game prototype at Atomic Empire.