Art Direction and Graphic Design

Daniel Solis is a graphic designer and art director in the board game industry. He is currently the head of art direction and design at WizKids Games. He has written a new textbook, Graphic Design for Board Games, summarizing what he’s learned in the 20+ years of experience.

Game Design

On occasion, Daniel also designs his own board games or card games.

Kodama: The Tree Spirits (Indie Boards & Cards)

Junk Orbit (Renegade Games)

Trickster: Champions of Time (Indie Boards & Cards)

I Can’t Even with these Monsters (Level 99 Games)

Belle of the Ball (Greater Than Games)

Wonderland (Renegade Games)

POD-X (Button Shy Games)

Anthelion special thanks to John DuBois (Button Shy Games)

Kintsugi co-design with Mark McGee (Button Shy Games)

Kodama Duo co-design with Nick Little (Indie Boards & Cards)

The Princess Bride: As You Wish (GameSalute)

Space Battle Lunchtime: The Card Game (Oni Press)

The Cube: Area 51 co-design with Drew Hicks (Greater Than Games)

Planet Builders co-design with Matt Wolfe

Flying Taxi co-design with Burke Drew

Light Rail

Pencil Park

Photo by Victoria Earl

Daniel testing board game prototype at Atomic Empire.

Photo by Victoria Earl